Android 9+ Built in Bevy · Rust Dodge · Harvest · Infect

Steer a pathogen. Dodge the immune system. Survive the bosses.

A 3D procedural blood-vessel tunnel runner built on reflex. Read the capillary, cut the line, thread the gap — pure reaction-based evasion, with bosses every two levels and a 5.0× score multiplier on the line.

pathogens
4 playable
bosses
every 2 levels
upgrades
16 across 4 trees
achievements
105 / 18 cats
ACHIEVEMENTS
105
18 CATEGORIES · 5 TIERS
UPGRADES
16
RESILIENCE · POTENCY · MOMENTUM · IMMUNITY
DIFFICULTIES
03
EASY · NORMAL · HARD
BOSSES
06
LEVELS 02 · 04 · 06 · 08 · 10 · 12
PATHOGENS
04
VC · SM · RT · IV
01  /  Playable Pathogens

Four pathogens. Four high-score tracks.

Vibrio cholerae, Salmonella, Rotavirus, Influenzavirus — each with its own persistent leaderboard per difficulty. Three difficulty tiers (Easy · Normal · Hard) tune tube width, spawn frequency, boss telegraphs, and tracking-stream delay.

Vibrio cholerae — pathogen render
VC-01
COMMA BACILLUS
[ CHARACTER_RENDER ]
Pathogen
Vibrio cholerae

Curved, flagellated bacterium. Its own persistent high-score track across all three difficulties.

PASSIVE · NONE

Baseline stats — every other pathogen is balanced relative to this one. Learn lanes, dashes, and i-frame rhythm before you spend ATP on unlocks.

Salmonella — pathogen render
SM-02
ROD BACTERIUM
[ CHARACTER_RENDER ]
Pathogen
Salmonella

Rod-shaped enterobacterium. Independent leaderboard — your Hard-mode run on Salmonella is its own record.

PASSIVE · GUT FLORA

Enzymes spawn ~10% more often; antibodies ~10% less. Tilts toward sustain — pairs with Membrane Reinforcement and Enzyme Potency for a tank build.

Influenzavirus — pathogen render
IV-03
ENVELOPED VIRUS
[ CHARACTER_RENDER ]
Pathogen
Influenzavirus

Hemagglutinin and neuraminidase spikes. Completes the four-way Omni-Infection run across the roster.

PASSIVE · ANTIGENIC DRIFT

+10% ATP earned per run, multiplicative with all other yield bonuses. Same combat stats as Vibrio — the grinder of the roster.

Rotavirus — pathogen render
RT-04
ICOSAHEDRAL VIRUS
[ CHARACTER_RENDER ]
Pathogen
Rotavirus

Double-shelled, wheel-like capsid. Its own score line to chase, separate from the bacteria.

PASSIVE · CAPSID SHIELD

+1.0 s invulnerability duration, additive with Extended Duration. Built for aggressive plays through dense obstacle clusters.

02  /  Bosses · Every 2 Levels

Hand-tuned immune-system bosses.

Six bosses on rotation through level 12 — each a three-phase fight with telegraphed wind-ups, lateral reads, and a finale check. Enzymes chip boss phases; Mitochondria buy i-frames.

T-Cell — boss render
[ BOSS_RENDER ]
Level 02 · orbiting squad
T-Cell

Three synchronized cells orbit your lane firing projectile bursts and weaving sensitivity webs. Read the rotation, cut between the gaps before the slow-mo lands.

COUNTER · Enzymes   · Mitochondria i-frames
Bacteriophage T4 — boss render
[ BOSS_RENDER ]
Level 04 · tail-fiber sweeps
Bacteriophage T4

Rotating tail-fiber sweeps build into a DNA-injection finale across an accelerating sine-wave pattern. Time your lateral breaks between rotations.

COUNTER · Enzymes   · Mitochondria i-frames
Neutrophil — boss render
[ BOSS_RENDER ]
Level 08 · ROS walls · NET traps
Neutrophil

A 60-second three-phase fight: drifting ROS lightning walls, NET-web traps that crush sensitivity, and Phase 3 granule shrapnel. The densest gate on the run.

COUNTER · Enzymes   · Mitochondria i-frames
Eosinophil — boss render
[ BOSS_RENDER ]
Level 06 · degranulation streams
Eosinophil

Tracking degranulation streams follow your last two seconds of movement. Phase 3 adds chess-grid lightning walls — weave laterally or eat heavy HP.

COUNTER · Enzymes   · Mitochondria i-frames
Basophil — boss render
[ BOSS_RENDER ]
Level 10 · nova-ring projectiles
Basophil

Concentric projectile rings with an angular safe gap that drifts between rings. Track the wedge across lanes — one missed read spends half the bar.

COUNTER · Enzymes   · Mitochondria i-frames
Macrophage — boss render
[ BOSS_RENDER ]
Level 12 · tendril slams · engulf chase
Macrophage

Six animated pseudopod tendrils slam targeted lanes, then the boss engulf-chases you in Phase 2. The deepest gate on the rotation cycle.

COUNTER · Enzymes   · Mitochondria i-frames
04  /  Achievements · 105 Total

Chase the run that ends in a Diamond.

A spread of run-bound and lifetime trophies across survival, combos, no-hit clears, boss gauntlets, and per-pathogen mastery. Five highlights below — the full ladder, including hidden ones to discover in-game, lives on the achievements page.

#060 BRONZE
First Encounter

Survive your first boss fight.

SINGLE RUN Boss Fights — General
#028 SILVER
Mitochondrial Eve

Collect 25,000 total mitochondria across all runs.

LIFETIME Collectibles — Mitochondria
#041 GOLD
Unstoppable

Reach the maximum 5.0x score multiplier.

SINGLE RUN Multiplier & Combos
#063 PLATINUM
Immune Deficiency

Defeat 8 bosses in a single run (full boss cycle + repeat).

SINGLE RUN Boss Fights — General
#096 DIAMOND
Omni-Infection

Score 800,000+ points with each of the 4 pathogens on Hard difficulty.

LIFETIME Pathogen-Specific
05  /  Briefing

Questions?

Everything you’d want to know before you board.

01 When does it launch?

The Android closed beta is running on Google Play now (invite-only — see the Closed Beta block above). Public 1.0 with all four characters and six bosses is planned for mid 2026.

02 Is it free?

Yes — free to play, no in-app purchases.

03 How long is a run?

A run lasts 1–15 minutes depending on your skill, reflexes, and which upgrades you’ve unlocked.

04 Will it work on my device?

Android 9+ is supported today. iOS isn’t on the roadmap yet.

05 Is this accurate biology?

No — it’s a stylized sci-fi runner using biology as a setting. Treat it as fantasy, not a textbook.

▸ Android 9+

Dodge. Harvest.
Infect.

Four pathogens. Three difficulties. Ten bosses on the roadmap through level 20. 105 achievements across 18 categories, with persistent high scores per pathogen and difficulty, lifetime stats, and daily login streaks.

ACHIEVEMENT HIGHLIGHTS
First Encounter
first boss · survive
Mitochondrial Eve
25K mito · lifetime
Unstoppable
5.0x · score cap
Immune Deficiency
8 bosses · single run
Omni-Infection
800K Hard · every pathogen
▸ Closed Beta · Invite Only

Not on the public store yet.

Pathogen Run is in private Google Play beta while the gameplay loop, achievements, and boss telegraphs get their last tuning passes. Access is invite-only — email me with your Android version and device, and I'll add you to the next access wave on the closed-tester list.

EMAIL TO REQUEST ACCESS [email protected]
  • Latest beta build on Google Play, ahead of public 1.0.
  • Direct feedback channel — bugs and balance go straight to me.
  • Your high scores carry over to launch.
Expect a reply within ~48h. Public 1.0 launch is planned for mid 2026.